John N. Farmer
Menu

3D, Animation & Interactive Experiments

3D, Animation & Interactive Experiments

A collection of 3D modeling, animation, motion design, museum installations, experimental web work, and AI-assisted visual development.

Ownership
Creative Technologist, Designer and Producer
Current status
Retrospective collection with selected local images and project-specific video from a broader, still-evolving creative archive.
Designed for
Creative directors, collaborators, cultural organizations, and product teams looking for evidence of sustained experimentation across 3D, animation, installation, and emerging technology.
Case study
1 min read
Abstract red, black, and gold 3D form built from layered feather-like geometry.

Executive summary

The decision brief

Ownership, the central tradeoff, collaboration boundaries, and what the current record supports.

  1. 01 Role

    Creative Technologist, Designer and Producer

  2. 02 Key decision / tradeoff

    Use repeated making as a research method—moving between disciplined daily practice and project-specific experiments instead of forcing every medium into one polished campaign system.

  3. 03 Collaboration boundary

    The 365 Project and other experiments are John's independent practice; the two museum installations are explicitly collaborative and are not represented as solo-authored. AI-assisted visual development is identified as part of the practice where applicable.

  4. 04 Current evidence

    Selected renders, installation documentation, and video on this page demonstrate the breadth of the practice and the completed daily 365 Project. They do not establish attendance, reception, or institutional impact.

    Documented period · 2013–Present

Scope & evidence

Outputs, evidence, and limits

Outputs describe what was made or delivered. The evidence boundary below states what has—and has not—been validated.

  • 3D Design
  • Animation
  • Creative Technology

Responsibilities

  • 3D modeling
  • Rendering
  • Animation
  • Motion design
  • Interactive development
  • Visual concept development
  • Installation collaboration
  • AI-assisted image development
  • Experimental web production

Documented outputs & delivery record

  1. Completed the 365 Project by modeling and rendering one original object every day for a year in Cinema 4D.
  2. Contributed to two collaborative museum installations.
  3. Created an original AI-art installation examining consumerism and capitalism.
  4. Developed a broad archive of visual and interactive experiments across 3D, animation, web, and emerging technology.

Full story

How the work took shape

Overview

This body of work reflects John’s long-running practice of learning through making. It includes daily 3D studies, interactive experiments, museum installations, motion work, visual-development exercises, and emerging-technology prototypes.

From the archive

Connected work

Projects, releases, research, and field notes that add detail to this case study.

01CORROBORATED

Daily creative practice

The 365 Project

A long-form daily art and image-making practice preserved across Flickr, Behance, Wix, and local files.

  • artist
  • designer
View archive record

A relevant next step

Need an experimental visual idea turned into something people can actually encounter?

John can help move from exploratory 3D, animation, or emerging-media studies into a coherent installation, interactive prototype, motion system, or demonstration.