XR & Immersive Media
XR & Immersive Media
Immersive tools, virtual environments, augmented-reality prototypes, and medical visualizations designed for clinical education, STEAM learning, and product demonstration.
Scope & impact
Project context
What I did
- Unity development
- Virtual reality development
- Augmented reality prototyping
- Medical visualization
- 3D modeling and optimization
- Environment design
- Interaction design
- Quest deployment
- Educational experience design
- Video and demonstration production
Selected outcomes
- Led development and deployment of three VR applications for clinical and STEAM education.
- Created 3D environments for the initial release of Enduvo VR lecture software.
- Modeled and optimized medical devices, equipment, and environments for mobile, VR, and AR applications.
- Led development and deployment of a VR hardware port for Meta Quest devices.
- Contributed to published research involving an AR pediatric code-cart training application.
Overview
John combined Unity development, optimized 3D production, interaction design, filmmaking, and creative direction to create immersive experiences for healthcare and educational audiences.
From the archive
Connected work
Projects, releases, research, and field notes that add detail to this case study.
Augmented-reality activity book and app
About Me 3D
An AR activity book that helps children understand hospital procedures through interactive media.
- video and animation design
Interactive training application
OR Orientation for Quest
An operating-room orientation experience developed for Quest after iterative user testing.
- application and media design
Augmented-reality clinical application family
Medical Cart AR
A family of AR code-cart and medical-cart experiences documented across preserved portfolio galleries and research publications.
- creative technology
- media and interaction design
Peer-reviewed research publication
Interactions in Sociotechnical Systems
A Human Factors paper on balancing sociotechnical factors in use of an augmented-reality mobile application.
- co-author